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Damn. These wraiths land. For months I squat down to the lowest shelf of my FLGS and swipe through Wraithlands, written by Leckie with art by Paul Jon Milne. The art is heavy, bold, and consuming. The system light, a… more ›
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How hilarious would it have been if I completely stopped posting and my last post was titled Part 1? The reason I stopped blogging is because my life exploded. In fact, the only reason I’m able to blog today is… more ›
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After last week, I took a step back and reevaluated a lot. The campaign finished 9 days ago, but it continues to run through my head. Now that I’ve had the space away from funding, I’m going to write a… more ›
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Blightfall funding IS NOT the point of this post, but it would feel weird not to mention how exciting, proud, and thankful I am to be in this position. If you’ve backed the game or shared it, my sincerest appreciation… more ›
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Hi ho, silvers! Yes, you are all my horses, and I will ride you all the way to Kickstarter, where I’ll be highlighting zines on that platform. This has a HUGE CAVEAT: Kickstarter is a piece of shit platform. Why?… more ›
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As a person with a Zine Month project (cough), I’ve noticed a lack of conversation about Zine Month projects in the spaces I frequent (Edit – Literally days after I wrote this, the conversation about Zine Month exploded online. I… more ›
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I am a fan of Tania Herrero‘s art and prior works in the TTRPG space, whether it be adventures like Crown of Salt or supplements like Menagerie of Unbearable Things, so my interest was piqued when she announced she was… more ›
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And I Never Did … Okay, I’m a Liar When I started playing TTRPGs, I seriously told myself I should never design a game. Which I know is a weird thing to tell yourself. But after a few decades on… more ›
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Yeah. Did I Waste My Time? It’s very possible. Yeah, that spread up there? 50 hours. Let me explain. I am working on the layout of my game, Blightfall. This is my first time doing layout. I’ve learned all of… more ›